WEBVTT

00:00:03.400 --> 00:00:06.082
Claude Code is open in a new starter project.

00:00:06.082 --> 00:00:07.510
In its terminal, describe the

00:00:07.510 --> 00:00:09.734
world you want, in plain words.

00:00:10.300 --> 00:00:11.983
Claude looks at the scene first,

00:00:11.983 --> 00:00:15.519
then swaps the flat lawn for a terrain seventy metres across.

00:00:16.100 --> 00:00:18.428
Next, a dirt path along a curve.

00:00:18.515 --> 00:00:20.291
It's a geometry nodes road:

00:00:20.291 --> 00:00:23.084
it follows the ground and levels a bed into it.

00:00:23.667 --> 00:00:26.390
The river carves its own channel into the ground.

00:00:26.767 --> 00:00:28.485
Claude measures both banks and lays

00:00:28.485 --> 00:00:30.790
a wooden bridge across, with rails.

00:00:31.367 --> 00:00:32.888
Then cliffs, all the way round,

00:00:32.888 --> 00:00:34.543
along the terrain's edge.

00:00:35.367 --> 00:00:37.445
Two cottages go up beside the path,

00:00:37.445 --> 00:00:40.447
each one built from wall, window and door modules.

00:00:41.000 --> 00:00:42.574
Last, the forest.

00:00:42.660 --> 00:00:44.228
Trees are scattered over the ground,

00:00:44.228 --> 00:00:45.876
but they keep clear of the path,

00:00:45.876 --> 00:00:48.262
the river, the houses and the player.

00:00:48.833 --> 00:00:50.557
And it all stays editable.

00:00:50.598 --> 00:00:53.669
The whole forest is one object, still selected.

00:00:53.756 --> 00:00:54.812
In the Properties,

00:00:54.812 --> 00:00:57.628
open the Modifiers tab, the wrench.

00:00:58.200 --> 00:00:59.878
These are the scatter's inputs.

00:00:59.883 --> 00:01:02.583
Set Density to zero point zero eight.

00:01:03.133 --> 00:01:05.153
Blender fills in more trees at once,

00:01:05.153 --> 00:01:07.040
still clear of the path and the river.

00:01:07.127 --> 00:01:09.838
Now turn on Game in the 3D View's header.

00:01:10.400 --> 00:01:11.799
This is the Scene view:

00:01:11.805 --> 00:01:13.268
the game's own renderer,

00:01:13.268 --> 00:01:15.340
drawing your world while you build it.

00:01:15.381 --> 00:01:17.059
Scroll to get closer.

00:01:17.633 --> 00:01:19.590
Every part stays a live recipe.

00:01:19.676 --> 00:01:21.685
Change it by hand or ask Claude,

00:01:21.685 --> 00:01:23.595
then press F5 to play.
