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Let's make a first game.

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In Blender, open the GameStudio menu in the top bar.

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Choose New Project.

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Give your game a name:

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Gem Island.

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It goes in your Documents folder, under GameStudio.

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Keep that.

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Pick the Starter template:

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a player, a follow camera and three gems on a lawn.

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Click Create.

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GameStudio copies the template and sets the project up.

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It takes a few seconds.

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The project opens on the Game workspace.

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The 3D Viewport shows your level:

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a lawn, the player and three gems.

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Click the player to select it.

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The Outliner lists everything in the level.

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In the Properties, scroll down to Game.

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These are the player's components:

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they make it a character you steer, that bumps into things.

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And the Console at the bottom shows the game's messages.

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Now play.

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Press F5, or click Play in the top bar.

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On a Mac, that's Fn F5.

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The game runs right here in the

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viewport, on its title screen.

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Click it to give it the mouse and keyboard.

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Click Play.

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Hold W to run.

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W A S D moves the player, and Space jumps.

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Go and collect the gems.

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When you're done, press Shift Escape.

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Blender gets the mouse and keyboard back.

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Then press F8 to stop the game.

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The 3D Viewport is back, with your level ready to edit.

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That's your first GameStudio project.
